AI Insights · Timothy · April 2023
Top 5 Otome Games on iOS in Peru Q1 2023
Discover the performance trends of the top 5 Otome games on iOS in Peru for Q1 2023, based on weekly downloads, revenue, and active users.
In the first quarter of 2023, the top 5 Otome games on the iOS platform in Peru showed varying trends in weekly downloads, revenue, and active users. Here is a detailed look at their performance.
Otomania by Genius Inc. experienced fluctuations in both weekly downloads and revenue. Weekly downloads reached a peak of 23 in the week of January 9 but generally remained low throughout the quarter. Revenue saw a slight increase towards the end of January, peaking at $77 in the week of January 30. However, there was a significant drop in mid-February, with the lowest revenue recorded at $8 in the week of February 13, before stabilizing around $50 towards the end of March.
My Candy Love - Otome game from Beemoov showed stable weekly active users, fluctuating between 46 and 60 throughout the quarter. Weekly downloads were relatively low, with a peak of 17 in the week of January 23. Revenue had a notable peak at $51 in the week of February 13 and another at $49 in the week of March 6. Despite these peaks, the revenue generally hovered around $20 to $40 for most of the quarter.
Is It Love? Drogo - Vampire by 1492 Studio had a slow start in terms of revenue, with no earnings reported until late March. The revenue finally picked up, reaching $19 in the week of March 20 and $11 in the week of March 27. The weekly downloads were also low, with occasional peaks such as 19 downloads in the week of January 2. Active users were minimal, with only a few weeks showing any activity.
Dangerous Fellows - otome game from Storytaco.inc had a modest performance. Weekly downloads were generally low, peaking at 8 in the week of December 26, 2022. Revenue was minimal, with a small peak of $22 in the week of January 16 and $3 in the final week of March. There were no significant trends in active users reported.
Love Story® My Romance Fantasy by WEBELINX GAMES DOO showed sporadic performance in both downloads and revenue. Weekly downloads remained low, with a peak of 8 in the week of January 2. Revenue had a notable increase towards the end of the quarter, reaching $52 in the week of March 27, after a previous peak of $43 in the week of March 13.
For more detailed insights into the performance of these apps, visit Sensor Tower.